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3 Commits
5f0085d2ce
..
v0.4.1
| Author | SHA1 | Date | |
|---|---|---|---|
| 7f3bb68719 | |||
| fa52df1d39 | |||
| 32165b87e7 |
@@ -0,0 +1,77 @@
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name: Release
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on:
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push:
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tags:
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- "v*"
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jobs:
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build-and-release:
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runs-on: ubuntu-latest
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steps:
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- name: Check out repository
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uses: actions/checkout@v4
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- name: Set up JDK 21
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uses: actions/setup-java@v4
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with:
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distribution: temurin
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java-version: "21"
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- name: Build jar
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run: ./gradlew build
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- name: Find release artifact
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id: artifact
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shell: bash
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run: |
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set -euo pipefail
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jar=$(find build/libs -maxdepth 1 -type f -name '*.jar' ! -name '*-sources.jar' ! -name '*-javadoc.jar' | head -n 1)
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if [ -z "${jar}" ]; then
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echo "No jar artifact found in build/libs" >&2
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exit 1
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fi
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echo "path=${jar}" >> "$GITHUB_OUTPUT"
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echo "name=$(basename "$jar")" >> "$GITHUB_OUTPUT"
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- name: Create Gitea release
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env:
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GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
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shell: bash
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run: |
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set -euo pipefail
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if [ -z "${GITEA_TOKEN:-}" ]; then
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echo "Missing GITEA_TOKEN secret" >&2
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exit 1
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fi
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api="${GITHUB_SERVER_URL}/api/v1"
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repo="${GITHUB_REPOSITORY}"
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tag="${GITHUB_REF_NAME}"
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release_name="${tag}"
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jar_path="${{ steps.artifact.outputs.path }}"
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jar_name="${{ steps.artifact.outputs.name }}"
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payload=$(jq -n \
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--arg tag_name "$tag" \
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--arg name "$release_name" \
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--arg body "Automated release for $tag" \
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'{tag_name:$tag_name,name:$name,body:$body,draft:false,prerelease:false}')
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release=$(curl -fsSL \
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-H "Authorization: token ${GITEA_TOKEN}" \
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-H "Content-Type: application/json" \
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-X POST \
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-d "$payload" \
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"${api}/repos/${repo}/releases")
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release_id=$(printf '%s' "$release" | jq -r '.id')
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upload_url="${api}/repos/${repo}/releases/${release_id}/assets?name=${jar_name}"
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curl -fsSL \
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-H "Authorization: token ${GITEA_TOKEN}" \
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-H "Content-Type: application/octet-stream" \
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--data-binary @"${jar_path}" \
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"${upload_url}"
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+1
-1
@@ -10,7 +10,7 @@ loom_version=1.16.1
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fabric_api_version=0.141.3+1.21.11
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# Mod Properties
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mod_version=0.4.0
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mod_version=0.4.1
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maven_group=com.g2806.soulsteal
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archives_base_name=soul-steal
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@@ -122,75 +122,77 @@ public record SoulStealConfig(
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public static String defaultYaml() {
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return """
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economy:
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starting_souls: 0
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max_souls: 1000000
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kill_reward: 25
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death_penalty:
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flat: 15
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percent: 0.10
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minimum: 5
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maximum: 100
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transfer:
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enabled: true
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minimum: 1
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economy:
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starting_souls: 0
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max_souls: 1000000
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kill_reward: 25
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death_penalty:
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flat: 15
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percent: 0.10
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minimum: 5
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maximum: 100
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transfer:
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enabled: true
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minimum: 1
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bounties:
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enabled: true
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min_value: 25
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max_value: 10000
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default_duration_seconds: 7200
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min_duration_seconds: 600
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max_duration_seconds: 86400
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survivor_reward_percent: 0.50
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placement_cooldown_seconds: 60
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max_active_per_target: 5
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max_active_per_placer: 3
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bounties:
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enabled: true
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min_value: 25
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max_value: 10000
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default_duration_seconds: 7200
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min_duration_seconds: 600
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max_duration_seconds: 86400
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survivor_reward_percent: 0.50
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placement_cooldown_seconds: 60
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max_active_per_target: 5
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max_active_per_placer: 3
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tracker:
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enabled: true
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duration_seconds: 900
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update_interval_ticks: 20
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expire_if_target_offline: false
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tracker:
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enabled: true
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duration_seconds: 900
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update_interval_ticks: 20
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expire_if_target_offline: false
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contracts:
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enabled: true
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auto_claim: true
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hud_enabled: true
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hud_title: "Active Contract"
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contracts:
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enabled: true
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auto_claim: true
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hud_enabled: true
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hud_title: "Active Contract"
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shop:
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title: "Soul Shop"
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rows: 3
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filler_item: "minecraft:black_stained_glass_pane"
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default_purchase_cooldown_seconds: 0
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enable_custom_amount_selector: true
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default_max_custom_amount: 64
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shop:
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title: "Soul Shop"
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rows: 3
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filler_item: "minecraft:light_gray_stained_glass_pane"
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default_purchase_cooldown_seconds: 0
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enable_custom_amount_selector: true
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default_max_custom_amount: 64
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hud:
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scoreboard:
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enabled: true
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default_visible: false
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title: "Soul HUD"
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bounty_bossbar:
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enabled: true
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title: "Bounty on You"
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leaderboard:
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page_size: 10
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hud:
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scoreboard:
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enabled: true
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default_visible: false
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title: "Soul HUD"
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permissions:
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# soulsteal.admin grants every admin-only action below.
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admin_node: "soulsteal.admin"
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reload_node: "soulsteal.admin.reload"
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shop_node: "soulsteal.shop"
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bounty_node: "soulsteal.bounty"
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balance_others_node: "soulsteal.admin.balance.others"
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set_node: "soulsteal.admin.balance.set"
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add_node: "soulsteal.admin.balance.add"
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take_node: "soulsteal.admin.balance.take"
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scoreboard_node: "soulsteal.scoreboard"
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leaderboard_node: "soulsteal.leaderboard"
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""";
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bounty_bossbar:
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enabled: true
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title: "Bounty on You"
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leaderboard:
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page_size: 10
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permissions:
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# soulsteal.admin grants every admin-only action below.
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admin_node: "soulsteal.admin"
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reload_node: "soulsteal.admin.reload"
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shop_node: "soulsteal.shop"
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bounty_node: "soulsteal.bounty"
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balance_others_node: "soulsteal.admin.balance.others"
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set_node: "soulsteal.admin.balance.set"
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add_node: "soulsteal.admin.balance.add"
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take_node: "soulsteal.admin.balance.take"
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scoreboard_node: "soulsteal.scoreboard"
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leaderboard_node: "soulsteal.leaderboard"
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""";
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}
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private static double clampPercent(double value) {
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@@ -198,7 +200,7 @@ public record SoulStealConfig(
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}
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private static int clampRows(int rows) {
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return Math.max(2, Math.min(6, rows));
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return Math.max(2, Math.min(6, rows));
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}
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public record EconomyConfig(long startingSouls, long maxSouls, long killReward, DeathPenaltyConfig deathPenalty, TransferConfig transfer) {
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Reference in New Issue
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